Overview of tyFlow Ropes
This 3ds Max scene uses tyFlow splines to create ropes that react to gravity and can be cut using tySlicer. Each rope has a collider and interacts with the scene and other objects in the simulation. Using tyFlow and 3d Studio Max you see an example of how to create a rope setup. You can quickly change the ropes by creating a spline and inputting it into the tyFlow.
The 3ds Max (2017+) scene is pre-configured to render with Redshift and includes materials/lights. It’s super easy to swap in your own 3D models and create your own physx simulation.
Requires tyFlow, Redshift, and 3ds Max 2017+
|Release date:||July 10, 2019|
|Last updated:||July 10, 2019|
|Product type:||3ds Max Scene|
|Requirements:||tyFlow, Redshift, 3ds Max 2017+|